My thoughts on The Legend of Zelda movie
Before I get started I want to say something to Nintendo please don't give us a cinematic universe. Everything doesn't have to be that. Have you ever gotten carried away with an idea that you didn't think it through? That was the case with me when it came to the Legend of Zelda movie. After the success of the Super Mario Bros movie, Nintendo fans want that to be the next movie over a sequel or DK movie. I overlook how hard it is to make a movie about a character exploring the land, meeting people or creatures, collecting items and going to temples. I know this sounds like Tomb Raider and we had movies based on that; however, this franchise explores more than one temple. Because there is a lot of ground to cover this would fair better as a series than a movie. The only way around this issue is to have Link spend most of the movie in one temple, get most of what he needs from that temple and we get flashbacks of how he went from point A to point B. Another way around this problem is for Universal to tell one story in a trilogy.
Another problem with making this movie is who should it appeal to? This is one of if not the most mature franchises Nintendo has. When you play the 64 games you can see blood when you fight the NPCs. Plus, texts that proved suggestive dialogue. So, the question is should this movie be PG or PG-13, animated or live-action? I'm not saying it's not possible to have this movie appeal to both kids and adults, but it can be tricky. The thing that bugs me about this franchise in general is the Triforce. The backstory of this MacGuffin keeps changing. I don't like how it was used in Breath of the Wild. The timeline and continuity of this franchise is another issue. It's hard to believe that these games are in the same timeline considering how different they are. Speaking of that it's a miracle that the Wind Walker didn't kill this franchise. I see each game as a different interpretation of the Legend of Zelda.
As far as Link not being able to talk there are ways around that as I mentioned. In Wind Walker, we know what Link thinks and feels just by his facial expression. The bosses in this franchise have a gimmick when your figure it out they are easy to beat. Speaking of easy to beat that's what drives me nuts about Ganondorf/Ganon, he's the easiest boss to beat in most of these games. So much for saving the best for last.
Most of the games in this franchise tell the same story but the themes, structure and gameplay help separate them. This is why Major's Mask is one of my favorite Zelda games because it goes against the standard formula. Breath of the Wind would make a good Power Rangers game. A part of me wish Universal would adapt Ocarina of Time because that game makes Link sympathetic. Twilight Princess made Zelda a part of the story instead of an objective in the game. That can also work as a movie. Do I really have to explain why Major's Mask should be a movie? People will have fun figuring out if this is a dream or real life? If Ganondorf/Ganon is in the movie I want him to have the same motivation as he did in Wind Walker. Plus, put up a better fight.
Overall, it doesn't matter to me if we get a movie or a series as long as either format can help the writers tell the story they want for the fans.
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